Principles and Responsibilities:
- Create stylized, appealing and photo realistic models including props, environment and characters from scratch that meet all technical and aesthetic standards for the project
- Complete tasks within production deadlines while being largely self-directed
- Pre and post thought for texture and layout departments to ensure all models work smoothly within all pipelines
- Pre preparation with the asset development leads in the case of character models to ensure models work smoothly within the production pipeline
Education, Experience and Skills Required:
- An experience creating high resolution, photo realistic models for feature films, DVDs and TVCs in Maya Software
- Eventually, we don’t have constrain for years experience, rather we love to have you onboard if you have good portfolio and hungriness for 3D modelling
- Experience with Character, Hard Surface vehicles or props and/or Environments modeling
- Experience working from 2D references, sketches or scribbles
- Zbrush and Mudbox experience is plus+
- Basic Lighting and Look Dev. is a plus+
- Must have excellent communication and organisational skills
Please include web-portfolio or online reel link in your resume.