Principles and Responsibilities:
- Collaboration with other departments and cultivating a positive team dynamic.
- Skeleton creation, high quality realistic skin weighting, and animation rig creation.
- Ability to maintain and contribute on python/MEL tools, code base, and systems.
- Must be flexible and comfortable with prototyping and quick iteration.
Education, Experience and Skills Required:
- Minimum 2 years experience working with animation feature films, DVDs or TVC
- Proficiency in building skeletons, skinning and rigging in Maya.
- Strong artistic skills and working knowledge of 3D art production.
- Solid understanding of Python tool and pipeline development.
- Communicates and collaborates effectively with the development team.
- Strong problem solving and trouble-shooting skills.
- Solid self-organization skills.
- An adaptable and continuous learner.